Which World of Warcraft expansion do you think is the best ?
Posted on 2008 under wow expansion |13 Nov
Which WoW expansion is better? Burning Crusade or Wrath of the Lich King? Hearing the new features from the upcoming expansion i have to say Lich King is what i’m voting for, mostly because of the first hero class Death Knight. But BC did have some great features such as a new world, flight mounts, and 2 new races. So what do YOU think? Give reasons, lol.
While this is purely opinion, I’d have to say Wrath of the Lich King (LK) is the better expansion. Burning Crusade (BC) made a lot of huge changes to the game, including a complete gear reset (oodles of Stamina added to everything ended up meaning an almost total gear-replacement by level 61), the removal of the 40-man raids some guilds were happy about and some weren’t, two new races meant very crowded starting areas and the tedium of re-leveling through old content (this was before they’d increased the 20-60 leveling rate), and many changes to classes just as the expansion hit, some of which were poorly-thought-out (e.g. druids becoming the best at everything, a situation that’s only slowly brought them back to reasonable over the past months).
By contrast, while LK brings a new class, it avoids the major problems BC had by starting them at level 55, and having their first three levels take place in a “phased” environment, where you only interact/compete with other death knights at the same stage in the quest chains as you are. By the end of the death knights’ intro quests, they can go immediately to Outland, where each zone is large enough to accommodate multiple questers in the same areas.
Similarly, the gear reset just isn’t happening in LK. During the first seven to eight quests my warrior (geared in pre-heroic, pre-Kara level 70 gear, mostly quest blues and the S1 PvP sword) finished, only two rewards were potential upgrades, and those were more side-grades than upgrades. More importantly, unlike the BC “color-blind heroes” effect of the early Outland gear, the early quest rewards look *good*, and match each other.
The changes made to each class are more universal in LK than in BC, and they’re heavily testing the more sweeping changes in beta. Their intent seems to be well-founded, and they’re working hard at making sure it’s carried out: there should never, or extremely rarely, be a requirement for a specific tanking class, or a specific healing class, and tanks should be able to do damage, too.
Overall, BC was a massive change with mostly-positive mixed results. LK looks like a more incremental change, but with far more universally-positive results.
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by Nik, on September 7 2008 @ 10:40 am
While this is purely opinion, I’d have to say Wrath of the Lich King (LK) is the better expansion. Burning Crusade (BC) made a lot of huge changes to the game, including a complete gear reset (oodles of Stamina added to everything ended up meaning an almost total gear-replacement by level 61), the removal of the 40-man raids some guilds were happy about and some weren’t, two new races meant very crowded starting areas and the tedium of re-leveling through old content (this was before they’d increased the 20-60 leveling rate), and many changes to classes just as the expansion hit, some of which were poorly-thought-out (e.g. druids becoming the best at everything, a situation that’s only slowly brought them back to reasonable over the past months).
By contrast, while LK brings a new class, it avoids the major problems BC had by starting them at level 55, and having their first three levels take place in a “phased” environment, where you only interact/compete with other death knights at the same stage in the quest chains as you are. By the end of the death knights’ intro quests, they can go immediately to Outland, where each zone is large enough to accommodate multiple questers in the same areas.
Similarly, the gear reset just isn’t happening in LK. During the first seven to eight quests my warrior (geared in pre-heroic, pre-Kara level 70 gear, mostly quest blues and the S1 PvP sword) finished, only two rewards were potential upgrades, and those were more side-grades than upgrades. More importantly, unlike the BC “color-blind heroes” effect of the early Outland gear, the early quest rewards look *good*, and match each other.
The changes made to each class are more universal in LK than in BC, and they’re heavily testing the more sweeping changes in beta. Their intent seems to be well-founded, and they’re working hard at making sure it’s carried out: there should never, or extremely rarely, be a requirement for a specific tanking class, or a specific healing class, and tanks should be able to do damage, too.
Overall, BC was a massive change with mostly-positive mixed results. LK looks like a more incremental change, but with far more universally-positive results.
References :
Played for 1.5 years before Burning Crusade, played during all of Burning Crusade, played Lich King beta for past month.